Hello, and welcome back to Metagame Mentor, your weekly guide to the top decks and latest Constructed developments on the path to the Pro Tour. Reality Fracture has injected an exciting wave of new cards into Standard, and today's article takes a close look at the set's standout additions. After a snapshot of the current Standard metagame, I'll highlight the most-played new cards and explore the decks they've already come to call home based on the first week of tournament play.
The Standard Metagame After Reality Fracture
Standard is a rotating 60-card format that currently includes all expansion sets from Wilds of Eldraine onward. The next Standard rotation will take place in early 2027, aligning with the start of Nauctis: The Sunken Realm Prerelease events.
To map the metagame in October 2026, I analyzed over 250 successful tournament decks from events held since the digital release of Reality Fracture. My primary source was every published Magic Online Standard decklist from Challenges and Leagues between September 29 and October 5, supplemented by several top decklists from this past weekend's RCQs. The sample is small, but it provides a useful first glimpse of where the format is heading.
To identify which decks are dominating the top tables, I assigned points to each deck based on its rectified number of net wins, defined as the number of match wins minus losses, with negative values set to zero. As a result, an archetype earns more points both by putting more copies into a tournament and by converting those entries into match wins. Summed across all events, each archetype's share of the total rectified net wins blends popularity and performance into a single, comprehensive metric: the winner's metagame share.
In this table, each archetype name hyperlinks to a top-performing decklist that closely reflects its aggregate build. The "Other" category collects decks with less than one percent metagame share, including Dimir Oculus, Mono-Black Aggro, Dimir Deceit, Jeskai Lessons, Izzet Fling, Golgari Graveyard, Izzet Burn, and more.
Compared to my previous metagame snapshot from two weeks ago, which chronicled the rise of Jund Sacrifice, Boros Dragons has soared in popularity. It's well-positioned against that breakout deck because Clarion Conqueror prevents Jund Sacrifice players from activating the sacrifice abilities on their artifacts and creatures.
Meanwhile, previously fringe archetypes like Orzhov Life Gain, Izzet Prowess, and Rakdos Lizards—all bolstered by new additions from Reality Fracture—have put up decent numbers over the last week. With players eager to test the new cards, it's natural for these decks to climb the ranks while established decks that gained nothing notable, such as Izzet Spellementals, Mono-Green Landfall, and Boros Dwarves, dwindle. In the first week after a set release, experimentation reigns, and the metagame breakdown reflects that.
The Most-Played Cards from Reality Fracture
Reality Fracture has armed Standard with several potent new tools. The table below shows the 25 new-to-Standard cards that have seen the most play across the decklists I reviewed.
| Card Name |
Total Copies |
Main Deck |
Sideboard |
| 1. Pompous Battlemage |
88 |
88 |
0 |
| 2. Ajani Resolute |
68 |
64 |
4 |
| 3. Master of Barbs |
60 |
60 |
0 |
| 4. Chandra, Torch of Defiance |
57 |
31 |
26 |
| 5. Liliana the Faultless |
57 |
57 |
0 |
| 6. Stingerquill Charm |
48 |
48 |
0 |
| 7. The Theorist, Jace Beleren |
47 |
41 |
6 |
| 8. Seasoned Cryomancer |
44 |
44 |
0 |
| 9. Shipwreck Marsh |
43 |
43 |
0 |
| 10. Enlightened Confidant |
41 |
41 |
0 |
| 11. Ingris Stingerquill |
40 |
40 |
0 |
| 12. Deserted Beach |
37 |
37 |
0 |
| 13. Vraska, the Cutting Glare |
32 |
32 |
0 |
| 14. Simulacrum Shaper |
30 |
30 |
0 |
| 15. Way of the Pyromancer |
29 |
29 |
0 |
| 16. Terminal Criticism |
27 |
0 |
27 |
| 17. Chandra, Chill of Compliance |
26 |
23 |
3 |
| 18. Haunted Ridge |
23 |
23 |
0 |
| 19. Stingcaster Mage |
23 |
22 |
1 |
| 20. Ajani Unrelenting |
21 |
20 |
1 |
| 21. Countersculpt |
20 |
20 |
0 |
| 22. Way of the Paradox |
20 |
20 |
0 |
| 23. Tarmogoyf |
20 |
20 |
0 |
| 24. Theorix Charm |
17 |
17 |
0 |
| 25. Dark Matter Manipulator |
17 |
17 |
0 |
Several intriguing additions are already making their mark. To better understand how they're reshaping the Standard metagame, let's explore the archetypes that have incorporated them most successfully. Although only a few events have taken place so far, I've selected nine decks that posted winning records and stood out to me for how they use the new cards.
Pompous Battlemage in Izzet Prowess
2 Bounce Off
4 Burst Lightning
2 Eddymurk Crab
4 Elusive Otter
4 Flow State
2 Impractical Joke
4 Island
1 Mountain
2 Multiversal Passage
4 Opt
4 Pompous Battlemage
4 Riverpyre Verge
2 Secret Identity
4 Sleight of Hand
4 Slickshot Show-Off
1 Spell Snare
4 Spirebluff Canal
1 Starting Town
4 Steam Vents
1 Stock Up
1 Vibrant Outburst
1 Wild Ride
1 Broadside Barrage
2 Colorstorm Stallion
1 Disdainful Stroke
2 Fire Magic
1 Sear
2 Soul-Guide Lantern
2 Spell Pierce
2 Spell Snare
2 Sunspine Lynx
Pompous Battlemage
By the total number of copies, Pompous Battlemage was the most-played new card in Standard. The one-mana creature appeared in eight percent of the Standard decks in my dataset, primarily in Izzet Prowess. There, it fills a role similar to that of the now banned Stormchaser's Talent: It's a 1/1 prowess creature on turn one that provides a noncreature spell later. On Magic Online, _IlNano_ won two Standard Challenges with this main deck, changing only a few sideboard cards between events.
Pompous Battlemage enters prepared, meaning you may cast a copy of Improvised Act. Since the copy is a noncreature spell, it triggers prowess on the Battlemage itself as well as on the rest of your team. So, for two mana spread across one or two turns, you get a one-drop threat, a rummage effect, and an extra prowess trigger. In the early game, the discard helps fuel Flow State or Eddymurk Crab. Late in the game, being able to pitch an excess land for a fresh card becomes especially valuable. Izzet Prowess lost a key one-drop when Stormchaser's Talent was banned, and Pompous Battlemage fills that gap remarkably well.
Ajani Resolute and More in Orzhov Life Gain
3 Ajani Resolute
4 Amalia Benavides Aguirre
2 Bleachbone Verge
4 Case of the Uneaten Feast
3 Concealed Courtyard
4 Enlightened Confidant
3 Erode
1 Essence Channeler
4 Godless Shrine
4 Haliya, Guided by Light
4 Hinterland Sanctifier
3 Liliana the Faultless
3 Lunar Convocation
3 Moseo, Vein's New Dean
3 Multiversal Passage
3 Plains
3 Shattered Sanctum
2 Starscape Cleric
3 Starting Town
1 Swamp
3 Clarion Conqueror
1 Curious Farm Animals
1 Decorum Dissertation
4 Duress
2 Enduring Innocence
2 Seam Rip
2 Strategic Betrayal
Ajani Resolute
Reality Fracture added a wealth of powerful new tools to Orzhov Life Gain and Abzan Life Gain. Ajani Resolute is the most played of them. The planeswalker easily gains loyalty counters through cards like Hinterland Sanctifier and Case of the Uneaten Feast, letting you rapidly build an army of Ajani's Pridemate tokens. That's an excellent proposition for a two-mana planeswalker, and in this deck, even the emblem isn't entirely out of reach.
Liliana the Faultless
Orzhov Life Gain needs a critical mass of cheap enablers to set up its synergistic payoffs reliably. Liliana the Faultless fits the bill, offering an appealing set of abilities. The list that RandomOctopus took to a 4th-place finish in a recent Magic Online Challenge runs only three copies, which makes sense, since you don't want to draw multiple copies of a legend. Nevertheless, Liliana has built-in insurance: You can toss excess copies (or any other card from your hand) to protect one of your threats from a removal spell. That elevates Liliana above alternatives like Aunt May.
Enlightened Confidant
Enlightened Confidant is a white reimagining of Dark Confidant. In this deck with 22 lands, 14 one-drops, and 17 two-drops, it's a reliable source of card advantage. If you gained just 1 life, say via Liliana the Faultless, the Confidant puts the top card of your library into your hand around 61% of the time. At 2 life, which the Confidant gains on its own whenever it connects, that figure rises to 88%. Thanks to the deck's low curve, Enlightened Confidant is a must-answer threat, completing the trifecta of powerful new tools for this archetype. Together, these three newcomers have largely replaced cards like Voice of Victory; Leonardo, Cutting Edge; and Emptiness.
Master of Barbs and More in Rakdos Lizards
4 Blazemire Verge
4 Blood Crypt
4 Burst Lightning
2 Cavern of Souls
4 Fireglass Mentor
4 Flamecache Gecko
3 Gev, Scaled Scorch
3 Haunted Ridge
4 Hired Claw
3 Ingris Stingerquill
4 Iridescent Vinelasher
4 Master of Barbs
4 Mountain
2 Rockface Village
4 Stingerquill Charm
4 Swamp
3 Valley Flamecaller
2 Bitter Triumph
4 Duress
2 Laughing Jasper Flint
4 Magebane Lizard
3 Requiting Hex
Master of Barbs
Since the release of Reality Fracture, Rakdos Lizards has climbed to 3.8% of the winner's metagame, largely thanks to Master of Barbs. On stats alone, a two-power two-drop with menace is already close to playable in an aggro deck: It's hard to block and keeps chipping in for damage. On top of that, Master of Barbs is a Lizard, so it synergizes with Valley Flamecaller; Gev, Scaled Scorch; and Hired Claw, all of which reward you for packing your deck with Lizards.
But the real star of the show is Master of Barbs's triggered ability. It keys off noncombat damage, which is easy to deal via Gev, Scaled Scorch; Hired Claw; Iridescent Vinelasher; and various other cards. Because this deck can readily generate multiple such triggers in a single turn, Master of Barbs can give all of your creatures +1/+0 multiple times as you set up a lethal attack.
KelMasterP piloted the decklist shown above to a Magic Online Challenge Top 8, and it also features two other Reality Fracture cards.
Ingris Stingerquill
Ingris Stingerquill is the perfect partner in crime. Each attacking creature yields a damage ping, which in turn triggers Master of Barbs. So, if you attack with three creatures on turn three, which is easy to do by curving Hired Claw into Flamecache Gecko and Master of Barbs, you'll ping three times and give all your creatures +3/+0. Add in the Hired Claw trigger, and that represents a potential turn-three kill!
Stingerquill Charm
Stingerquill Charm, meanwhile, is essentially a Lightning Strike with upside. While I reckon you'll be dealing 3 damage most of the time, you can also grant first strike and deathtouch as a combat trick when an opponent double-blocks your Master of Barbs. And against control decks, where you just need an extra threat on the battlefield, a 2/2 haste creature isn't embarrassing. Modality is always valuable.
Shipwreck Marsh in Dimir Midrange
4 Watery Grave
4 Island
4 Gloomlake Verge
3 Swamp
2 Hidden Lair
2 Shipwreck Marsh
2 Restless Reef
2 Soulstone Sanctuary
4 Floodpits Drowner
4 Dream Beavers
4 Enduring Curiosity
3 Spyglass Siren
2 Azure Beastbinder
1 Tishana's Tidebinder
1 Preacher of the Schism
1 The Wondrous Wasp
1 Yuriko, Hope from the Shadows
4 Kaito, Bane of Nightmares
4 Requiting Hex
2 Bitter Triumph
2 We Say Thee Nay!
2 Shoot the Sheriff
1 Strategic Betrayal
1 Spell Snare
3 Strategic Betrayal
2 Day of Black Sun
1 Wan Shi Tong, Librarian
2 Torpor Orb
2 Vren, the Relentless
2 Duress
1 Annul
2 Flashfreeze
Shipwreck Marsh
Reality Fracture features five reprinted dual lands, known as slow lands because they enter tapped during the first two turns. Each of them can find a home: Deserted Beach and Haunted Ridge, for example, appear in other decks featured in this article. But the most-played one thus far has been Shipwreck Marsh, largely because Dimir Midrange and Dimir Excruciator were already popular Standard archetypes, and the land slots right into both.
Mana bases in Standard are already strong, so the slow lands aren't a major upgrade. Whether you prefer a few copies of Shipwreck Marsh or would rather up the count of Hidden Lair and basic lands largely comes down to how much you value untapped lands in the early game versus color stability in the mid-game. For smooth curve-outs, I'd want to keep at least 18 untapped lands (not counting Restless Reef or Shipwreck Marsh), which suggests that a flexible mix of dual lands is ideal. That's exactly how ElCucuy built the mana base in this 2nd-place list from a recent Magic Online Challenge.
Chandra, Torch of Defiance and Geist of Saint Thalia in Jeskai Lessons
4 Abandon Attachments
4 Accumulate Wisdom
1 Chandra, Torch of Defiance
4 Combustion Technique
3 Deserted Beach
4 Firebending Lesson
1 Flashback
4 Geist of Saint Thalia
4 Great Hall of the Biblioplex
1 Inspiring Vantage
1 Island
2 It'll Quench Ya!
4 Jeskai Revelation
1 Mistrise Village
1 Mountain
1 Ral, Crackling Wit
2 Riverpyre Verge
1 Sacred Foundry
2 Spell Snare
2 Spirebluff Canal
4 Steam Vents
3 Stormcarved Coast
4 Tablet of Discovery
1 Wan Shi Tong, Librarian
1 Winternight Stories
2 Day of Judgment
1 Disdainful Stroke
1 Emeritus of Ideation
2 Flashfreeze
1 Ghost Vacuum
1 Negate
2 Price of Freedom
1 Riverchurn Monument
1 Soul-Guide Lantern
2 Spell Snare
1 Wan Shi Tong, Librarian
Geist of Saint Thalia
Geist of Saint Thalia is a blue reimagining of Thalia, Guardian of Thraben. Rather than taxing all noncreature spells, this version discounts your own. That's an excellent ability for Jeskai Lessons, which relied on Gran-Gran before she was banned.
Geist of Saint Thalia now steps into that role, turning Accumulate Wisdom into Ancestral Recall and Combustion Technique into Swords to Plowshares, while also helping you ramp into Jeskai Revelation. Linden_43 finished in 3rd place with this list in a Magic Online Challenge, and the deck looks promising.
Chandra, Torch of Defiance
The deck also features a copy of Chandra, Torch of Defiance. The planeswalker can come down on turn four and immediately burn an opposing creature, either via her -3 ability or by using her +1 ability to add two red mana for Combustion Technique. Then, on turn five, she ramps you into a Jeskai Revelation. That powerful play pattern is akin to what Tablet of Discovery offers, and it suggests that Chandra, Torch of Defiance could easily excel in Jeskai Revelation decks in the new Standard, both in Lessons and Control variants.
Chandra, Torch of Defiance also appeared across a variety of other decks, in main decks as well as sideboards. For example, various Izzet Spellementals and Boros Dragons players included her in their sideboards for the grindy matchups, while Izzet Aggro adopted her in the main deck. This echoes the card's storied past: After debuting in Kaladesh, Chandra, Torch of Defiance left a considerable mark on competitive Standard, appearing in several Pro Tour-winning main decks and sideboards. Now that she's back, history may well repeat itself.
The Theorist, Jace Beleren in Azorius Control
4 Consult the Star Charts
4 Countersculpt
1 Day of Judgment
3 Demolition Field
4 Deserted Beach
2 Erode
2 Fatehold Charm
4 Floodfarm Verge
4 Get Lost
4 Hallowed Fountain
3 Island
4 Jace's Machinations
3 No More Lies
2 Petrified Hamlet
2 Pinnacle Starcage
2 Plains
2 Restless Anchorage
3 Seam Rip
4 The Theorist, Jace Beleren
2 Theorist's Sanctum
1 Three Steps Ahead
2 Beza, the Bounding Spring
2 Captain Marvel, Earth's Protector
1 Day of Judgment
2 Disdainful Stroke
1 Elspeth, Storm Slayer
1 Emeritus of Ideation
1 Erode
2 Flashfreeze
2 Pinnacle Starcage
1 Seam Rip
The Theorist, Jace Beleren
The Theorist, Jace Beleren has found a home in a variety of archetypes, from the sideboard of Izzet Prowess to the main decks of Jeskai Control and Azorius Control. In this list, which reached the Top 8 of a Standard Challenge, Jace serves as the main win condition. Once you've dictated the pace of the game with sweepers, spot removal, and countermagic, The Theorist provides steady card draw, 1/1 tokens, and bounce to seize firm control, while his ultimate ability can close out the game in short order.
Countersculpt
Jace's Machinations
Theorist's Sanctum
This Azorius Control deck gets the most out of Jace by combining him with several other Reality Fracture newcomers. In particular, Jace turns Countersculpt into a Counterspell and Theorist's Sanctum into an Island, each with upside. And Jace's Machinations even lets you activate him on your opponent's turn. That's the kind of synergy control mages dream of.
Seasoned Cryomancer in Dimir Deceit
3 Bitter Triumph
2 Cavern of Souls
1 Deadly Cover-Up
4 Deceit
3 Duress
4 Gloomlake Verge
2 Multiversal Passage
2 Overlord of the Balemurk
4 Requiting Hex
4 Restless Reef
4 Seasoned Cryomancer
4 Shipwreck Marsh
1 Strategic Betrayal
4 Superior Spider-Man
4 Swamp
3 Theorix Charm
3 Uldaros Theorix
2 Undercity Sewers
4 Watery Grave
2 Winternight Stories
1 Ancient Vendetta
1 Annul
2 Day of Black Sun
2 Flashfreeze
1 Ghost Vacuum
1 Harvester of Misery
2 Negate
2 Oildeep Gearhulk
2 Qarsi Revenant
1 Strategic Betrayal
Seasoned Cryomancer
Seasoned Cryomancer is a callback to Seasoned Pyromancer, a Modern mainstay since its release in Modern Horizons. The blue version draws before discarding, and it stuns opposing creatures instead of creating 1/1 tokens. Both share the ability to set up your graveyard, which explains why Seasoned Cryomancer has already found its way into Izzet Spellementals, Abhorrent Oculus decks, and Superior Spider-Man decks.
It's a particularly appealing addition to any Superior Spider-Man deck, from Sultai Reanimator to Dimir Excruciator, because it lets you profitably put cards into your graveyard on curve while slowing down your opponent. TheSandwichKing ran four copies in this Dimir deck, which took 2nd place in a Magic Online Challenge. It closely resembles Dimir Excruciator, just without Doomsday Excruciator, and I've traditionally called such builds Dimir Deceit.
Uldaros Theorix
Theorix Charm
This deck also features several other new cards from Reality Fracture. In particular, Uldaros Theorix is an ideal creature to copy with Superior Spider-Man, while Theorix Charm offers a flexible choice between early-game interaction and fuel for your graveyard-based creatures.
All in all, Reality Fracture has opened up powerful new lines for Dimir decks. On turn three, Seasoned Cryomancer can discard Uldaros Theorix alongside another five- or six-mana creature. Then, on turn four, Superior Spider-Man comes down, entering as Uldaros Theorix and netting a free copy of the other creature you discarded. That's a huge swing, arguably even more appealing than copying Doomsday Excruciator. I wouldn't be surprised to see Dimir players move away from Doomsday Excruciator and toward this new build.
Vraska, the Cutting Glare and Simulacrum Shaper in Golgari Midrange
1 Nowhere to Run
1 Bitter Triumph
1 Garruk, Veiled Butcher
1 Strategic Betrayal
1 Decorum Dissertation
2 Shoot the Sheriff
2 Deadly Cover-Up
3 Professor Dellian Fel
3 Requiting Hex
3 Duress
4 Witherbloom Charm
2 Emeritus of Abundance
3 Environmental Scientist
4 Simulacrum Shaper
4 Vraska, the Cutting Glare
1 Great Hall of the Biblioplex
1 Restless Cottage
2 Wastewood Verge
3 Forest
3 Deathcap Glade
4 Blooming Marsh
4 Overgrown Tomb
7 Swamp
2 Vicious Rivalry
2 Inside Information
2 Intimidation Tactics
1 Head of the Hunt
2 Maelstrom Pulse
2 Terminal Criticism
1 Nowhere to Run
1 Bitter Triumph
2 Strategic Betrayal
Vraska, the Cutting Glare
Vraska, the Cutting Glare packs a punch. On stats alone, a 4/4 with deathtouch is already respectable on turn three, helping you fill your curve and stabilize early. But once you reach six or more lands, she can turn one of your opponent's permanents into a Treasure token, which is an extremely powerful effect. You can even hit lands to disrupt a control deck's mana base. Over the years, I've played both Loxodon Smiter and Vindicate at Pro Tours, and Vraska essentially rolls the two into a single card.
The legendary Gorgon appeared primarily in Golgari Midrange, which has risen to 3.5% of the winner's metagame since the release of Reality Fracture. The archetype has put up decent results on Magic Online over the past week, and Raphael Lechner reportedly took the deck above to an RCQ Top 8 in Austria this past weekend.
Simulacrum Shaper
To reliably reach six or more lands for Vraska's enters ability, this Golgari Midrange list features another new addition: Simulacrum Shaper. It's a callback to Solemn Simulacrum, Jens Thorén's Magic Invitational card, which debuted in Mirrodin in 2003. That card boasts an impressive Constructed pedigree. Four copies powered Masashiro Kuroda's Big Red deck to victory at Pro Tour Kobe 2004, and eight years later, Brian Kibler ran three copies in the Wolf Run Ramp deck that won him Pro Tour Dark Ascension.
Now the card has returned for three mana rather than four. Ramp, card advantage, a relevant body, and synergy with Vraska: What more could you ask for?
Tarmogoyf in Golgari Graveyard
1 Altanak, the Thrice-Called
1 Analyze the Pollen
2 Bitter Triumph
4 Blooming Marsh
4 Dark Matter Manipulator
2 Deathcap Glade
2 Diamond Weapon
2 Forest
2 Hollow Marauder
4 Huskburster Swarm
1 Liliana the Repentant
4 Overgrown Tomb
4 Overlord of the Balemurk
1 Ral Zarek, Guest Lecturer
2 Requiting Hex
4 Rubblebelt Maverick
4 Say Its Name
2 Swamp
4 Tarmogoyf
4 Town Greeter
2 Underground Mortuary
4 Wastewood Verge
2 Bitter Triumph
3 Duress
2 Professor Dellian Fel
1 Ral Zarek, Guest Lecturer
1 Requiting Hex
3 Strategic Betrayal
3 Witherbloom Charm
Tarmogoyf
During its 2007–2008 run in Standard, Tarmogoyf was a cheap, efficient green beater that often showed up in green aggro or midrange decks, routinely attacking as a 3/4 or 4/5 for two mana. It left an even bigger legacy outside Standard, setting the benchmark for efficient creatures in the early years of Modern. That history makes it one of the more exciting reprints in Reality Fracture.
In the new Standard, Tarmogoyf appears to have found a home in Golgari Graveyard and Golgari Midrange. It's especially promising in a graveyard-oriented deck. This Golgari Graveyard list, which reached the Top 8 of a recent Magic Online Challenge, features cards like Overlord of the Balemurk, Say Its Name, and Town Greeter to mill yourself and grow Tarmogoyf. With Overlord of the Balemurk and Diamond Weapon supplying enchantment and artifact card types respectively, Tarmogoyf can reliably grow into a 3/4 for two mana.
Dark Matter Manipulator
This Golgari Graveyard deck also features Dark Matter Manipulator. As both an enabler and a payoff for self-mill strategies, it's a strong addition that reduces the cost of cards like Huskburster Swarm and quickly attacks for three. That's an excellent set of abilities for a one-drop. Along with Tarmogoyf, it shows how neatly Reality Fracture's additions slot into the existing Golgari Graveyard shell.
What's Next for Standard?
Based on the early results, Reality Fracture is having a sizable impact on Standard. The new set has bolstered Izzet Prowess and Orzhov Life Gain, propelled Rakdos Lizards into contention, and introduced a wide slate of new cards that are making a splash across many archetypes. In fact, when I tallied the number of copies of each card by set across all the decks I analyzed, Reality Fracture ranked fifth out of the twenty sets in Standard. That's a remarkable showing for such a new set, and it suggests that Reality Fracture may be one of the most impactful sets of the year.
With no deck currently claiming more than ten percent of the winner's metagame, the format looks diverse and healthy, and Standard's evolution has only just begun. As players keep experimenting with the set's newest additions, the metagame is sure to shift further in the weeks ahead, especially since the current round of Regional Championship Qualifiers features Standard as the designated format for in-store Constructed events.
So, if you'd like to put your Standard skills to the test, you can find an RCQ event near you through your local game store or your regional organizer's website. And if your aspirations extend beyond becoming the hero of your local shop, be sure to check out Magic Spotlight: Fracture, a pair of massive open-field Standard tournaments taking place at the end of October in Hartford and Beijing. With Reality Fracture shaking things up and so much high-level Standard competition on the horizon, the months ahead promise to be an excellent time to explore the format!