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The Standard Win Rates and Spiciest Decks at Mythic Championship VI

Tabletop Mythic Championships reward performance in both Limited (Booster Draft) and Constructed, but it's always interesting to see which decks had the best performance during the Standard rounds specifically.

The table below provides the Standard match win rates in non-bye, non-draw matches (but including possible mirror matches) during the Swiss rounds for all archetypes with at least ten total Standard matches. The first column of numbers provides the overall win percentage and record against the field, the second column provides the numbers against decks with Food in the name, and the third column provides the numbers against all other decks.

Deck Win % Win % vs. Food Win % vs. non-Food
Sultai Food 51.1% (691-661) 49.8% (417-421) 53.3% (274-240)
Simic Food 53.7% (372-321) 50.8% (231-224) 59.2% (141-97)
Bant Food 49.4% (127-130) 48.5% (79-84) 51.1% (48-46)
Golgari Adventure 48.7% (114-120) 48.3% (72-77) 49.4% (42-43)
Jeskai Fires 47.0% (79-89) 48.1% (50-54) 45.3% (29-35)
Temur Reclamation 45.6% (72-86) 43.0% (43-57) 50.0% (29-29)
Sultai Sacrifice 68.2% (75-35) 59.4% (41-28) 82.9% (34-7)
Azorius Control 45.1% (32-39) 43.2% (19-25) 48.1% (13-14)
Rakdos Sacrifice 49.4% (40-41) 48.2% (27-29) 52.0% (13-12)
Gruul Aggro 50.8% (32-31) 47.7% (21-23) 57.9% (11-8)
Selesnya Adventure 50.8% (32-31) 52.5% (21-19) 47.8% (11-12)
Esper Dance 41.4% (12-17) 27.8% (5-13) 63.6% (7-4)
Four-color Sacrifice 40.0% (18-27) 30.0% (9-21) 60.0% (9-6)
Jund Sacrifice 51.4% (18-17) 43.8% (7-9) 57.9% (11-8)
Rakdos Knights 56.0% (28-22) 56.3% (18-14) 55.6% (10-8)
Four-color Food 52.2% (12-11) 56.3% (9-7) 42.9% (3-4)
Gruul Adventure 66.7% (20-10) 65.2% (15-8) 71.4% (5-2)
Izzet Flash 38.5% (5-8) 40.0% (4-6) 33.3% (1-2)
Simic Flash 61.5% (8-5) 50.0% (3-3) 71.4% (5-2)
Sultai Elementals 34.8% (8-15) 30.0% (3-7) 38.5% (5-8)
Temur Planeswalkers 70.0% (14-6) 75.0% (12-4) 50.0% (2-2)
Esper Control 37.5% (6-10) 55.6% (5-4) 14.3% (1-6)

With these numbers, I can now answer the two questions I posed before the start of Day One.

What Is the Best Oko, Thief of Crowns Deck?

Sultai Sacrifice had the best performance by far, winning 68.2% of its matches and posting a positive record against the Food decks in particular. As such, the engine of Cauldron Familiar, Witch's Oven, and Trail of Crumbs yielded the breakout deck of the event, even though none of the Sultai Sacrifice players spiked a Top 8.



Is There a Way to Beat the Food Decks?

Among non-Oko decks, there were very few decks that posted a positive record against Food decks. Most of the decks that people brought in the hope of beating Oko actually didn't. Yet there were a few exceptions, most notably Gruul Adventure. That was the archetype with the best performance against Food decks at Mythic Championship VI.

Sultai Sacrifice and Gruul Adventure were already identified as standouts in the Day Two metagame breakdown article, which contains lists and more details on these two archetypes.

There Were Several Spicy Non-Oko, Non-Innkeeper Decks

Oko decks dominated at Mythic Championship VI. They were 69% of the metagame on Day 1, 71% of the metagame on Day 2, and 75% of the Top 8. Edgewall Innkeeper decks rounded out the rest of the Top 8. But Standard is more diverse than that. Control players, for example, can choose between Jeskai Fires, Temur Reclamation, Azorius Control, or Esper Dance.

To further show the depth of Standard, I selected Mythic Championship decks to highlight, either because they had a good performance or because they are extremely spicy.

Guillem Salvador Arnal went 8-2 in Standard with his take on Cauldron Familiar and Witch's Oven. Although his deck contains Gilded Goose, there is no Oko, and the goal is instead to ramp into a turn-two Mayhem Devil.

The main reason for going Jund is Korvold, Fae-Cursed King. This card is not found in Throne of Eldraine draft boosters, but it is contained in the Brawl decks and therefore Standard-legal. And it's well worth including in Jund Sacrifice, as Korvold can get out of hand quite quickly.



For example, suppose you cast it on turn five and sacrifice a land to its enters-the-battlefield ability. Subsequently, you sacrifice Cauldron Familiar to Witch's Oven and the newly created Food to return Cauldron Familiar. All of a sudden, you have drawn three cards, control a 7/7 flyer, and threaten to generate even more value on the next turn. This deck is capable of amazing synergies, and it's a lot of fun to play.

The five Rakdos Knights players at Mythic Championship VI posted a combined 28-22 Standard record. Jiří Vaněk in particular went 7-3. Although Mardu Knights was more popular at the start of Throne of Eldraine Standard, many players opted for Rakdos because this dodges the ever-popular Noxious Grasp and improves the mana base.

With the two-color mana base, it becomes possible to fit in Oathsworn Knight, which is a well-positioned threat. Oathsworn Knight can't be profitably turned into an Elk because it retains its +1/+1 counters, and thanks to its stats and damage prevention, it matches up well against Wicked Wolf and Questing Beast. When your three-drop beats their four-drop, you're in a good spot.



Apart from that, Rakdos Knights is a fairly typical aggro deck that uses one- and two-drops to set up a fast damage clock and Embercleave to close out the game. Vanek's sideboard is more unique because it allows him to transform into a control deck with interactive answers and Experimental Frenzy to pull ahead.

That's quite useful when pure aggression is unlikely to succeed. I might consider such a transformation whenever I am on the draw, for example.

Some decks, such as Jund Sacrifice and Rakdos Knights, did well in the Standard rounds. Other decks did not fare as well. Jheng Yu Jhang, for example, merely went 2-5 in Standard. Nevertheless, his Grixis Amass deck was unique, spicy, and worth highlighting for anyone who is looking to play something different and unexpected.



The core of the deck is the amass package of Dreadhorde Invasion, Gleaming Overseer, and Widespread Brutality. In fact, Jheng Yu Jhang was the only player in the entire Mythic Championship to register these cards, but they synergize so well with each other. The more amass cards you run, the easier it is to give lifelink with Dreadhorde Invasion or to sweep the board with Widespread Brutality, so all cards reinforce each other. Nicol Bolas would be proud (even if his absence in the deck may disappoint him).

Jake Durshimer did not manage to win any of the three rounds he played in the Standard portion of the event. But if there is an award for the spiciest deck in the entire field, it belongs to him.

His deck is reminiscent of the pre-rotation Kethis Combo deck, which tried to loop Mox Ambers from the graveyard using the legend rule, each time triggering Diligent Excavator to provide more fuel for Kethis activations.



Although Mox Amber and Diligent Excavator have rotated out, Durshimer found ingenious replacements. In his deck, Kiora, Behemoth Beckoner takes the role of a bad Mox Amber, and Drowned Secrets takes the role of Diligent Excavator. When you control Lotus Field (which Golos, Tireless Pilgrim can search for) then Kiora is mana-neutral due to her untap ability, so you can keep looping Kioras as long as you keep milling legends. If all goes well, then you could mill your entire library and finally win the game with Jace, Wielder of Mysteries.

Surely, the deck is worse than it was before the rotation, but it's still a work of art, and I applaud Durshimer for his courage to take it into the Mythic Championship.

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